Sound
The difference between diegetic and non-diegetic sounds
Sound has existed in film since 1927
Sound is used conventionally to create a more involving and believable narrative
Diegetic: it exists within the world of the film. Ultimately the characters can hear that sound. Diegetic sound can be sub divided into – dialogue – sound effects – ambient sound
Non-diegetic: it emerges from outside the world of the film. The characters in the film cant hear this sound. Added to support the mood and atmosphere. Non diegetic music is usually used to support what’s going on in the narrative although sometimes non diegetic sound is used which contrasts the images (contrapuntal)
Synchronous sound is caused by some event on screen so that the sound matches the action
Asynchronous is sound that is separate from the visuals, such as a voiceover or dialogue from another scene
A sound bridge connects two scenes and carry’s on from one into the other
This can start of diegetic and become non-diegetic or start non-diegetic and become diegetic
4 most important areas that can be generated through sound is through the
Character/James bond
Genre/horror
Setting/period drama
Narrative/action sequences
Sound and film analysis
Sound and … can establish
Character
|
Genre
|
Evil or good
Victim or hero Characters regularly have a piece of music called a character theme Can establish status You know there coming when you here the theme tune even though not on screen Aural motifs (not music but repeated sounds) A characters nervous state of mind could be conveyed through non-diegetic sound |
Sound can let the audience know the genre (type of film there watching)
Action gun shots Horror screams Composers can be associated with a genre |
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